Hollow one dnd 5e

The Hollow One is not your typical D&D character. It is an entity that exists in the thin line between life and death, a being that is as much a testament to the will to survive as it is a reminder of the inevitability of the end. Mysterious and unique, the Hollow One brings a new dimension to any D&D campaign.

Hollow one dnd 5e. Playing one of the dreamers might appeal to you if you like the idea of a character that has trouble distinguishing between dreams and memories. Your character possesses no memories of their former race and struggles to become a member of this strange new world. Dreamers' darkvision makes them useful in dungeon delving 5e campaigns.

Get Curse of Stradh on Amazon UK and Amazon US. 2. Don't Say Vecna! Keep your mouth shut, and your wits about you. 3-4 players | Level 20 | 2-3 hours. Vecna is one extremely dangerous archlich that players will have a hard time taking down. | Image credit: Wizards of the Coast.

DnD Bastion System Introduced in New Unearthed Arcana. October 13, 2023. News. New character "homebase" feature revealed in latest One D&D playtest material. One of the great things about a long term Dungeons & Dragons campaign is seeing characters growing in power and influence. In some cases, this means establishing a party headquarters ...Warlock: The Genie. You have made a pact with one of the rarest kinds of genie, a noble genie. Such entities rule vast fiefs on the Elemental Planes and have great influence over lesser genies and elemental creatures. Noble genies are varied in their motivations, but most are arrogant and wield power that rivals that of lesser deities.The monks of the Cobalt Soul are the embodiment of the maxim: "Know your enemy." Through tireless research, they steel themselves against the unrelenting tides of evil. Through rigorous training, they learn to break through their foes' mental and physical defenses. Then, once the fight is done, they record their findings for future generations ...Grim Hollow is a D&D 5e setting for all you grim dark lovers out there. Grim Hollow games are all about survival and doing your best to make the world a better place against all odds. Take on ancient evils or become one yourself! Grim Hollow: The Player's Guide offers a lot of customization to your 5e game.Today I'm excited to tell you about a new third-party setting for 5e, which will be crowdfunded by an upcoming Kickstarter! Accidental Cyclops Games is thrilled to announce the upcoming release of "Surviving Strangehollow," a captivating supplement for Dungeons & Dragons fifth edition. This thrilling new chapter will debut on Kickstarter in March 2024, inviting players to embark on an ...From below, aarakocra look much like large birds. Only when they descend to roost on a branch or walk across the ground does their humanoid appearance reveal itself. Standing upright, aarakocra might reach 5 feet tall, and they have long, narrow legs that taper to sharp talons. Feathers cover their bodies.Number 1: Masque of the Worms. Source: The Arcane Library. Author: Kelsey Dionne. Time to Play: 3-5 hours. Player Count: 4-7. Recommended Character Level: 1-4. If you’ve got a few squeamish party members, Masque of the Worms is a great fan-sourced one-shot guaranteed to summon a multitude of shivers. Described as a “chilling …

From Dungeon Master's Guide, page 216. Weapon (greatsword), legendary (requires attunement by a creature of non-lawful alignment). 6 lbs. Hidden in the dungeon of White Plume Mountain, Blackrazor shines like a piece of night sky filled with stars. Its black scabbard is decorated with pieces of cut obsidian. You gain a +3 bonus to attack and damage rolls made with this magic weapon. It has the ...My site is dedicated to my free one-shot adventures that are kid-friendly. All of my adventures are completely free. Just click the red title of the adventure and you can download the PDF from there. If you would like to be put on my mail list just email me at [email protected] and I will send you any latest adventure upon …These traits make them ideal healers and party leaders. There are a lot of Loxodon Clerics and Paladins, as this is one of the best 5e species for these tasks. However, one feature that players ...Oct 14, 2023 · T.E. "RPGBOT" Kamstra October 14, 2023. The current version of Dungeons and Dragons 5th Edition is a throwback to the best parts of Advanced DnD (2nd Edition) as well as 3rd Edition. It also includes many of the best parts of 4th Edition, but with simplified, streamlined mechanics. This makes DnD 5e easy to learn for new players, while still ... Best Uses for Hallow 5e. Combine with wish. Use wish to instantly cast Hallow, increasing its power and potentially turning the tide of battle. Keeping an area or camp safe. Use Hallow to protect a closed space or camp from spawning creatures or enemy attacks, gaining a tactical advantage. Mass remove effects.Senses: passive Perception 14. Languages: Sylvan. Challenge Rating: 1/4 (50 XP) Innate Spellcasting. The pixie's innate spellcasting ability is Charisma (spell save DC 12). It can innately cast the following spells, requiring only its pixie dust as a component: At will: Druidcraft. 1/day each: Confusion, Dancing Lights, Detect Evil and Good ...

D&D - Grim Hollow Campaign Guide (5e) From Xanathar's Guide to Everything, page 150; and Elemental Evil Player's Companion, page 15. 1st-level abjuration Casting Time: 1 reaction, which you take when you take acid, cold, fire, lightning, or thunder damage Range: Self Components: S Duration: 1 round The spell captures some of the incoming energy, lessening its effect on you and storing it for your next melee attack. You have ...From Player's Handbook, page 282. Transmutation cantrip Casting Time: 1 action Range: 30 feet Components: V, S, M (the stem of a plant with thorns) Duration: Instantaneous You create a long, vine-like whip covered in thorns that lashes out at your command toward a creature in range. Make a melee spell attack against the target. If the attack hits, the creature takes 1d6 piercing damage, and if ...When it comes to Hollow One builds, the sky is the limit. Or should we say, the grave is just the beginning? A Walkthrough to Character Creation. Creating a Hollow …Explorer's Guide to Wildemount is a sourcebook for Dungeons & Dragons 5th edition set in Wildemount. The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. It was published by Wizards of the Coast on March 17, 2020.[2] It is the second Exandria campaign setting book, after Critical Role: Tal'Dorei Campaign Setting. A ...

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Description. 6th-level necromancy. This spell snatches the soul of a humanoid as it dies and traps it inside the tiny cage you use for the material component. A stolen soul remains inside the cage until the spell ends or until you destroy the cage, which ends the spell. While you have a soul inside the cage, you can exploit it in any of the ...A Most Potent Brew. 6. Ice Road Trackers. 7. Frozen Sick (D&D Beyond, Roll20) Each one is totally and entirely free. 1. Grammy's Country Apple Pie. Grammy's Country Apple Pie is my personal favorite one shot available for DnD 5e.Casting Time: 1 action. Range: 30 feet. Components: S. Duration: Instantaneous or 1 hour. You choose an area of water that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: You instantaneously move or otherwise change the flow of the water as you direct, up to 5 feet in any direction.Dark Hollow was a village in the Vast known to be home to many hedge wizards.[1][2] It lay on the crossroads of the Hlintar Ride and Feldar's Trail, between Bambryn, Fallentree, Dragon Falls, and Highbank Forest, in the Fire River uplands.[1][2][4] Dark Hollow was a small village named for the valley it sat in, which was shaded by many trees.[1][2] It had a reputation as a strange and ...

Hit: 24 (7d6) damage of one of the following types (empyrean's choice): acid, cold, fire, force, lightning, radiant, or thunder. Legendary Actions The empyrean can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn.A sinus infection is inflammation in your sinuses — hollow spaces behind your forehead and cheekbones and between your eyes. These infections are common during the winter season, a...You touch a point and infuse an area around it with holy (or unholy) power. The area can have a radius up to 60 feet, and the spell fails if the radius includes an area already under the effect a hallow spell. The affected area is subject to the following effects. First, celestials, elementals, fey, fiends, and undead can't enter the area, nor ...5th-level necromancy. Casting Time: 1 action. Range: 60 feet. Components: V, M (a broken bone and a square of black silk) Duration: Instantaneous. You send ribbons of negative energy at one creature you can see within range. Unless the target is undead, it must make a Constitution saving throw, taking 5d12 necrotic damage on a failed save, or ...The Hollow One is a supernatural gift rather than a standard race/class option for character creation. It consists of a series of traits that can be added directly to …Play an entire 5e campaign with the Great Beast of the Bürach Empire as its BBEG!Learn more about Aberration: https://ghostfiregaming.com/GGYT_ABB_2023_9_545...Wildemount is home to all 9 races available in the Player’s Handbook; 3 of which received a new Subrace, and all having slightly different cultures. Also available on the continent are Aarakocra, Aasimar, Firbolgs, Genasi, Goblins, Goliaths, Kenku, and Tortles. These races all skirt around the Dwendalian Empire, the Menagerie Coast, and … Hallow. 5 Evocation. Casting Time: 24 hours. Range: Touch. Target: A touched point. Components: V S M (Herbs, oils, and incense worth at least 1,000 gp, which the spell consumes) Duration: Until dispelled. Classes: Cleric. You touch a point and infuse an area around it with holy (or unholy) power. The beholder shoots three of the following magical eye rays at random (reroll duplicates), choosing one to three targets it can see within 120 ft. of it: 1. Charm Ray: The targeted creature must succeed on a DC 16 Wisdom saving throw or be charmed by the beholder for 1 hour, or until the beholder harms the creature. 2. Hollow Path. At 3rd level, you now have to live an eternal life of hunting and feeding on souls, which made you choose a Path. Choose between Silent Hunter, Immortal or Experiment Path, all detailed at the end of the class description. These paths grants you features at the 3rd, 6th, 9th, 12th and 15th level.

Explorer's Guide to Wildemount is a sourcebook for Dungeons & Dragons 5th edition set in Wildemount. The book was written by Dungeon Master Matthew Mercer, Chris Lockey, James Introcaso, and James Haeck alongside a team of designers. It was published by Wizards of the Coast on March 17, 2020.[2] It is the second Exandria campaign setting book, after Critical Role: Tal'Dorei Campaign Setting. A ...

From Tasha's Cauldron of Everything, pages 118-135. Blending magic and artistry with ink and needles, magic tattoos imbue their bearers with wondrous abilities. Magic tattoos are initially bound to magic needles, which transfer their magic to a creature. Once inscribed on a creature's body, damage or injury doesn't impair the tattoo's function, even if the tattoo …Animate Dead. This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics).The beholder can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The beholder regains spent legendary actions at the start of its turn. Eye Ray. The beholder uses one random eye ray.Physical Description. Wights are shambling zombies, appearing as a twisted and warped reflection of what they appeared as in life. Their skin generally appears to be mummified, with their hands almost claw-like. Their teeth become needle-like and jagged upon their resurrection into undeath.A Darklord will negotiate with a party only if a character seals the deal by accepting their Dark Gift. Time stops while a character is on the brink of death. A mysterious voice offers to save the character's life, but only if they accept its Dark Gift. An experiment or magical accident goes wrong.Reincarnate (Player's Handbook, pg 271) Classes: Druid If your party healer is a druid, Reincarnate is one way to access resurrection. Much like Raise Dead, it can only resurrect corpses that have been dead for no more than 10 days.. One perk is that Reincarnate can resurrect someone from just a strand of hair.. The downside: you will have to roll to randomly inhabit a new race and body ...Dark One's Blessing: Dungeons and Dragons is a game that involves a lot of reducing enemies to 0 hit points, so for the vast majority of characters this offers an easy way to get temporary hit points, especially on high-damage characters. Dark One's Own Luck: d10 is an average roll of 5.5, which is a massive bonus in 5e. This can easily ...

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Hollow Path. At 3rd level, you now have to live an eternal life of hunting and feeding on souls, which made you choose a Path. Choose between Silent Hunter, Immortal or Experiment Path, all detailed at the end of the class description. These paths grants you features at the 3rd, 6th, 9th, 12th and 15th level.So sword burst affects any creatures within a 5-foot radius. On a battlemat, that's extremely easy to visualize; it's just all the squares touching yours (assuming you're size Medium or Small). Unless you're in a combat with tiny creatures, you're going to be able to affect a maximum of 8 creatures with this spell.Hallow makes a particular site, building, or structure a holy site. This has four major effects. First, the site or structure is guarded by a magic circle against evil effect. Second, all Charisma checks made to turn undead gain a +4 sacred bonus, and Charisma checks to command undead take a -4 penalty. Spell resistance does not apply to this ...25 gp. 20. Platinum. 500 gp. 20. Now you'll notice question marks in the cost for both mithral and adamantine. The prices for these metals, at least by pound, isn't actually listed anywhere, so it comes down to the DM's discretion. However, XGtE does say that adamantine versions of weapons or 10 pieces of ammunition cost 500 gp more.Learn More. +1 Intelligence, Wisdom, or Charisma, learn mage hand, and move things with your mind. +1 Intelligence, Wisdom, or Charisma. Telepathy 60 ft. Dungeons and Dragons (D&D) Fifth Edition (5e) Feats, A comprehensive list of all official character feats for Fifth Edition.So I recently introduced a hollow one NPC to my party and I just had a question as to how the process of a hollow one would work, just so I can get some second opinions on what I was thinking about doing. So hollow ones die in some way, shape, or form and end up reviving in some way, shape, or form.Waterdeep: Dragon Heist (Adventure) Waterdeep: Dragon Heist. See on Amazon. One of the coolest adventures published by Wizards of the Coast, this roleplay-heavy quest is filled with intrigue and ...Hollow One is a racial template Matt Mercer designed and will be featured in his upcoming book I believe! He used it for Leiland on the last season of Dimension 20, and was kind enough to loan it to me for use in NADDPOD with Murph's permission! " (June 9, 2019). ↑ Murphy, B. (DM). (2019, May 5). Deadeye (No. 60).Background: Grinner. The Golden Grin began in the far-off land of Tal'Dorei trading secret messages through a network of bards and minstrels to undermine an iron-fisted king's authoritarian rule. Today, Tal'Dorei is a relatively peaceful republic, and some Grinners have grown restless while waiting for tyranny to raise its ugly head again. ….

The hollow knight has advantage on its attack rolls if another hollow knight is within 10 feet of its target. Actions. Multiattack. The hollow knight makes two attacks with its lance if mounted, otherwise it makes two attacks with its longsword. Lance. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 11 (1d12 + 5) piercing damage ...Spellcasting has three noteworthy changes: (1) spell preparation is no longer tied to the level of your spell slots, (2) the Ranger can change one prepared spell upon finishing a Long Rest, and (3) cantrips are no longer included; the Ranger instead gets Weapon Mastery at 1st level. Weapon Mastery is a new 1st-level feature.Last Updated on January 22, 2023. The newly released Fizban's Treasury of Dragons supplement promises to be the definitive work on big, scaly, fire-breathing beasties in Dungeons & Dragons 5e.. The book gives us a whole host of new materials on the origins of dragons, new rules for draconic magic, adventure hooks, and evocative subclasses like the Drakewarden Ranger.Eye Rot. Cackle Fever. Madness. Homebrewed Diseases (Anything you can come up with!) Each of these has unique symptoms, cures and effects. Knowing which disease to use at what part in your campaign can increase drama and emotion. And if your players ever "outgrow" these, you can always create your own diseases.I grew up in a rural town in Michigan with several relatives who are avid hunters and, therefore, had guns in their homes. (In one case, those guns were probably stashed in random ...The Haunt a One-Shot about a Haunted House which takes about 6-8hours and is made for a Party of up to 5 5th Level Players. If you want another setting then there are also the Haunt 2&3 which both play out in a different area. The Tomb of Horrors from Tales from the Yawning Portal. A classic D&D short story, this adventure is designed as a ...Hollows tend to be chaotic and evil, bent towards slaughter and murder. There are rare instances where they may lean neutral, however, and even rarer, good. Size. The average size of a hollow is 8 feet tall. They are Medium-sized creatures. Speed. Your base walking speed is 30 feet. Darkvision.Game: D&D 5E. Group Type: Online. Time zone: Central Time zone. Schedule: Sundays 8:00 PM - 10:00 PM. Roles Sought: Player. Game Style: This will be a Hollow-Knight inspired D&D Game with some modifications to the rules and game mechanics. Hollow one dnd 5e, Actions. Multiattack. The broom makes two melee attacks. Broomstick. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage. Reaction. Animated Attack. If the broom is motionless and a creature grabs hold of it, the broom makes a Dexterity check contested by the creature's Strength check., Animate Dead. This spell creates an undead servant. Choose a pile of bones or a corpse of a Medium or Small humanoid within range. Your spell imbues the target with a foul mimicry of life, raising it as an undead creature. The target becomes a skeleton if you chose bones or a zombie if you chose a corpse (the GM has the creature's game statistics)., Teleportation. As you cast the spell, you draw a 10-foot-diameter circle on the ground inscribed with sigils that link your location to a permanent teleportation circle of your choice whose sigil sequence you know and that is on the same plane of existence as you. A shimmering portal opens within the circle you drew and remains open until the ..., In the world of Dungeons and Dragons (D&D) 5th edition, players have a plethora of options when it comes to character classes and abilities. One such ability that often goes overlo..., Retrieved from "https://www.dandwiki.com/w/index.php?title=Hollow_Dragon_(5e_Creature)&oldid=1527474", So I recently introduced a hollow one NPC to my party and I just had a question as to how the process of a hollow one would work, just so I can get some second opinions on what I was thinking about doing. So hollow ones die in some way, shape, or form and end up reviving in some way, shape, or form. , Here is a compilation of all the options you can take to play an 'undead' creature: Race/lineage: reborn: sort of a frankenstein-esque take, you were dead and now you're not. Could be from science, magic, some combination, very open ended. You get vague recollections of previous memories. Dhampir: Blade from Marvel, you have vampiric influence ..., Reincarnate (Player's Handbook, pg 271) Classes: Druid If your party healer is a druid, Reincarnate is one way to access resurrection. Much like Raise Dead, it can only resurrect corpses that have been dead for no more than 10 days.. One perk is that Reincarnate can resurrect someone from just a strand of hair.. The downside: you will have to roll to randomly inhabit a new race and body ..., Details. This Dungeons and Dragons supplement is compatible with 5th Edition and designed to be friendly for both beginners and veterans alike! The Players Guide is the perfect companion for players who wish to enhance their character and bring the feel of a gritty setting to their campaign. Contents: 24 New Subclasses Races, backgrounds and a ..., Imagine an adventurer's eyes turning pale at the sight of the full moon. Suddenly, shaggy tufts of fur erupt from their pores, and an unbridled howl escapes their lips as they morph into the primal form of a lycanthrope! These classic shapeshifters are a varied bunch in Dungeons & Dragons, ranging from the archetypal werewolf to the ..., The hollow one counts as undead for spells and other effects that target undead. Cling to Life. If damage reduces the hollow one to 0 hit points, it must make a DC 16 Constitution saving throw. On a success, the hollow one drops to 1 hit point instead. Actions. Multiattack. The hollow one uses its unsettling presence then makes two axe attacks ..., Why We Chose It: One of the most unique DnD 5e campaign settings in recent years, Grim Hollow introduces the world of Etharis, ... The Grim Hollow Players Guide offers a variety of character options designed for Etharis, with new subclasses, races, backgrounds, magic items and spells. It also features several new rules, including an alternate ..., Hollows tend to be chaotic and evil, bent towards slaughter and murder. There are rare instances where they may lean neutral, however, and even rarer, good. Size. The average size of a hollow is 8 feet tall. They are Medium-sized creatures. Speed. Your base walking speed is 30 feet. Darkvision., As a Hollow One, the void left behind by your departed soul is filled with the strange magic of Blightshore. Becoming a Hollow One is a supernatural gift (see “Supernatural Gifts” in chapter 7 of the Dungeon Master’s Guide) that bestows upon you the following traits. Ageless., Sorcerer. Sorcerers carry a magical birthright conferred upon them by an exotic bloodline, some otherworldly influence, or exposure to unknown cosmic forces. No one chooses sorcery; the power chooses the sorcerer. You must have a Charisma score of 13 or higher in order to multiclass in or out of this class. The Sorcerer., 1. jamescclover. • 3 yr. ago. If this is taking a break from the campaign kind of one shot, reward them with some interesting information on the campaign that they would have never gotten any other way. 1. BlueMerchant. • 3 yr. ago. I'm in a similar situation. I have an open ended game where the more scavenger hunt items (macguffins) the ..., This one's a bit of an odd duck out of this list because it doesn't…really fit into the existing world of D&D, instead chopping and screwing the setting around to use the 5e rules to tell a neon-tinged YA thriller that kicks off the Summerhaven setting.It even adds a more difficult "Teen Pulp" mode that limits the magic of the world and takes the PC's down a notch by turning them ..., The Portable Hole can be opened by two people, holding it open like a sheet. If even the smallest portion of the cloth is opened, the portal is opened and the character can reach into the extra dimensional space. The Portable Hole can be thrown upwards, and unfold on its way back down, therefore opening the portal., Hallow. Level. 5th. Casting Time. 24 Hours. Range/Area. Touch (60 ft *) Components. V, S, M * Duration. Until Dispelled. School. Evocation. Attack/Save. CHA Save. …, Dungeons & Dragons' next edition has been revealed… and it's not a new edition at all. During its Wizards Presents livestream, D&D maker Wizards of the Coast finally revealed its long-awaited successor to D&D 5E as a project codenamed 'One D&D', an ambitious overhaul to the core rules of the almost 50-year-old RPG that combines with digital platform D&D Beyond and a brand new virtual ..., As an Amazon Associate I earn from qualifying purchases. Wizards of the Coast reveals the new changes coming to the fifth edition Warlock. The Warlock remains one of the most problematic and underutilized DnD 5e classes. One of the biggest issues is that they have a limited number of spell slots compared to other magic users, and as a result are often overly reliant on taking short rests., Every creature in the multiverse has a story to tell — even the monsters. Uncaged is a collection of myth- and folklore-themed adventures written for Dungeons & Dragons 5th Edition. Each original adventure subverts tropes around a female mythological creature or monster including hags, harpies, medusas, and much, much more., A soul doesn't impact the game much. It's mostly a roleplaying detail which your character wouldn't have. But there is one incredibly important caveat here: Technically, if you don't have a soul, you can't be resurrected. This is a serious issue, because it means that if you die, that's it. Game over, new character., You know what 5E needed? A playable undead race. The living dead are paramount to most Dungeons & Dragons games, so adding them with the Explorer's Guide to Wildemount was a fantastic choice. These undead creatures not only serve as a way to bring undead into the campaign, but bring back dead characters in the form of Hollow Ones., From Curse of Strahd, page 223. Weapon (longsword), legendary (requires attunement) The Sunsword is a unique blade once possessed by Strahd's brother, Sergei von Zarovich. In its original form, it had a platinum hilt and guard, and a thin crystal blade as strong as steel. Strahd employed a powerful wizard named Khazan to destroy the weapon after …, Easy nature activities for kids take them outside to learn and have fun, from hollow logs, tree limbs and more. Learn easy nature activities for kids. Advertisement Easy nature act..., Learn More. +1 Intelligence, Wisdom, or Charisma, learn mage hand, and move things with your mind. +1 Intelligence, Wisdom, or Charisma. Telepathy 60 ft. Dungeons and Dragons (D&D) Fifth Edition (5e) Feats, A comprehensive list of all official character feats for Fifth Edition., From Player's Handbook, page 224. 4th-level enchantment Casting Time: 1 action Range: 90 feet Components: V, S, M (three nut shells) Duration: Concentration, up to 1 minute This spell assaults and twists creatures' minds, spawning delusions and provoking uncontrolled action. Each creature in a 10-foot-radius sphere centered on a point you choose within range must succeed on a Wisdom saving ..., Oct 31, 2019 ... Today we're building premiere undead slayer, Van Helsing for D&D 5e! If your a fan of this "classic" movie like me, you love vampires, ..., Explore the world of One Piece using this new supplement resource for your Dungeons and Dragons 5th Edition campaign! With nearly 200 pages of content, there will be plenty of features to keep your players entertained with fresh One Piece themed content. This guide is a great resource for learning how to run a One Piece themed D&D campaign in 5th Edition using new rules, tables, classes, races ..., D&D's 2024 revision of 5th edition won't be complete until 2025. Charlie Hall is Polygon's tabletop editor. In 10-plus years as a journalist & photographer, he has covered simulation ..., Build unlimited D&D characters Create Now. A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied ..., From Player's Handbook, page 261. 5th-level enchantment Casting Time: 1 action Range: 30 feet Components: V, S Duration: Concentration, up to 1 minute You attempt to reshape another creature's memories. One creature that you can see must make a Wisdom saving throw. If you are fighting the creature, it has advantage on the saving throw. On a failed save, the target becomes charmed by you for ...