Barotrauma harpoon coil rifle

The Depth Charge is a submarine-mounted weapon. It can be used to lure enemies towards itself and deal damage upon impact. It is composed of the Depth Charge Tube, the Depth Charge Loader and a trigger, using depth charges as ammunition. When triggered, a loaded depth charge is deployed out of the tube to slowly sink. Upon impact, the depth charge …

Barotrauma harpoon coil rifle. An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities. Statistics Quality Bonuses +10% Affliction Strength Damage Modifier: 1.7x Attack Speed: 0.571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Power Supply

Description. Coilgun Ammunition Boxes are the standard, weakest and cheapest type of ammunition for the Coilgun and Double Coilgun. They should generally only be used when lacking resources to craft better ammo, especially in later Biomes .

If you remove the battery of the Harpoon Coil-Rifle, the weapon can still fire after the ch... Disclaimers I have searched the issue tracker to check if the issue has already been reported. My issue happened while using mods.Harpoon guns act as short-to-medium-range weaponry by firing harpoons at a high velocity. The Harpoon gun is effective both on board of the submarine and underwater, …Description. The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. It fires Harpoons at a high velocity. It is an upgrade over the Harpoon Gun as it has a 1.7x damage multiplier, but has to have a charged battery in order to shoot. The Harpoon Coil-Rifle is effective both on board of the submarine and underwater.Description. The Alien Pistol shoots a small projectile that inflicts Psychosis to its own user and damage to its target. It can function as a long-range weapon like the Revolver.. It can only be obtained from Alien Ruins and Wrecks.. Its projectiles inflict Burns and Deep Tissue Injury, making them quite effective at stopping creatures weak to burn …There are 4 types of Flak Cannon ammunition: Spreader: Base ammo. Useful against swarms due to the wide spread damaging many creatures in a big area. Focused: Has a tighter spread for focusing far-away enemies or tight groups. Physicorium: Has a medium spread and high damage, good against most targets at any range.

Harpoon Coil Rifle still using the old battery logic · Issue #10528 · Regalis11/Barotrauma · GitHub. Regalis11 / Barotrauma Public. Notifications.The Ceremonial Sword is a one-handed melee weapon. It has a short range with a very high attack speed and a good chance of severing limbs. It inflicts a lot of Lacerations and Bleeding. It is a very strong weapon, being able to effectively overpower smaller Creatures such as Crawlers and even Mudraptors . It can be crafted by an Assistant with ...Description. The Revolver is a one-handed long-range small-size firearm. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (such as Husks, or Crawlers), as it won't be very effective against larger sea creatures.Of note is that all types of Revolver ammunition possess some level of armor penetration, making the Revolver …The Arc Emitter is a short-range large sized weapon capable of producing electrical discharges similiar to the Electrical Discharge Coil. It shoots a 30° electric arc spreading through nearby walls and between enemies. It's very effective at stunning groups of Creatures biting the hull from inside of the sub, which makes them stop damaging the ... Pulse Lasers shoot lasers that deal burn damage to anything they hit, as well as some explosive and burn damage to enemies directly nearby. It has a 1 second charge-up before each pulse and a 0.25s reload time after. The Pulse laser is especially good for use with bots, as they possess perfect aim and will always hit the target with single ...

The Spotter - The spotter works closely with the sniper to adjust the positioning and aiming of the rifle. Learn about the relationship between a military sniper and spotter. Adver...When a signal is sent to the trigger_in pin of the Discharge Coil, the coil shocks the area around itself. By default it has a 5m radius, travels 25x further through walls, and has a duration of 0.2 seconds. Note: Some larger Creatures are immune to stun, extremely limiting the coil's effect. Damage ValuesPages in category "Ranged Weapons" The following 25 pages are in this category, out of 25 total.Nov 19, 2019 ... ... coil impave Turkman decretal typists ... rifle-bird boletes acrosphacelus blur Aldin ... harpoon clap-stick tapisserie noselessly entomofauna ...Description. Harpoons are the standard type of ammunition for the Harpoon Gun and Harpoon Coil-Rifle. They can be picked up after hitting a target or an obstacle. Function. They cause moderate amounts …The Ancient Weapon is a weapon of alien design that can be very rarely found within the Alien Ruins.It takes up both hands when equipped. It is a medium item and cannot stored in toolbelts.. Function. …

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Electrical Discharge Coils are typically used to provide defense for a submarine's blind spots, or when creatures are close to/attacking the hull constantly and need to be shaken off. They emit an electrical shock when activated, stunning creatures for a short time and burning them. The shock only travels a limited length, but can travel ...Description. Depleted Fuel Revolver Rounds are a special type of ammunition for the Revolver. They apply Radiation Sickness on hit and have greatly increased armor penetration in comparison to standard Revolver Rounds.Notably, the Radiation Sickness is only applied if the targets' current Radiation Sickness is lower than 30%. They can only …The Riot Shotgun is a two-handed short-range medium-size firearm. It fires Shotgun Shells and Shotgun Rubber Shells, firing eight pellets spread randomly in a 15° arc; or, alternatively, it fires a single explosive projectile from a Explosive Slug. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but ...Technical. The Railgun Loader is used for loading Railgun Shells into a Railgun. It is the Railgun's magazine; each shell has to be loaded individually. It has two variants, a large can hold up to 5 shells and a single loader that fits a single shell. An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities. Statistics Quality Bonuses +10% Affliction Strength Damage Modifier: 1.7x Attack Speed: 0.571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Power Supply Battery Cell (12 Shots) Fulgurium Battery ...

The Boarding Axe is a Melee Weapon in Barotrauma. Description. The Boarding Axe is a two-handed melee weapon. It has a reach of 1.55 meters, more than 3 times the range of the Diving Knife. In addition to this, it inflicts the highest amount of Lacerations of all melee weapons and has an extremely high Severance Chance. These properties make it ...Category:Medium Items. Category. : Medium Items. Medium Items cannot be stored in the following containers: Medicine Cabinet, Toxins Cabinet, Explosive/Chemical Crates, and Storage Containers.Physicorium Flak Shells Boxes are Flak Cannon ammunition.. Mechanics. When loaded into a Flak Cannon shots spawn a projectile that detonates on proximity. When a creature is detected within 3.25m the shell detonates, spawning 12 pieces of shrapnel in a 120° cone, and dealing Deep Tissue Injury (20)* in a 0.3m radius.. Should …The Ceremonial Sword is a one-handed melee weapon. It has a short range with a very high attack speed and a good chance of severing limbs. It inflicts a lot of Lacerations and Bleeding. It is a very strong weapon, being able to effectively overpower smaller Creatures such as Crawlers and even Mudraptors . It can be crafted by an Assistant with ...Personal: it depends. The axe is great vs fractals, and good against most creatures. Harpoons are best vs husk and thalamus, and also good against most creatures. The auto shotgun clears outposts very nicely, and I suspect it would be useful for boarding pirate subs. SMGs are a great general-purpose weapon. 8.Harpoon Coil Rifle still using the old battery logic · Issue #10528 · Regalis11/Barotrauma · GitHub. Regalis11 / Barotrauma Public. Notifications.AI doesn't fire Harpoon Coil-Rifle MOST of the time (they fire it only SOMETIMES, this issue killed my 50-minute run when I first encountered it) 2. AI suffocates by themselves in the sub with a diving suit that ran out of oxygen, but has full tanks in toolbelt + throughout the sub (the AI stands still on the spot) 3. Coilgun. A rapid-firing turret that propels metal bolts using electromagnets. Generally not very effective against large or heavily armored targets, but ideal for taking down smaller enemies. Statistics*. Skill Requirement. Weapons: 50. Handicap. Spring Stiffness -48 (50 → 2) Spring Damping -9.5 (10 → 0.5) Ticking Time Bomb (Powered) It looks like a nuke with a text display and some wires strapped to it. It is powered by a battery, which should be kept from running out. Statistics. Afflictions. Explosion (5m): Deep Tissue Injury (200)*. …

The Ahab's Spear is a unique harpoon ammunition, variant of the Harpoon. Compared to the harpoon, it deals a lot more damage. There is a small chance of finding it in a wreck's cabinets (2-5 spears, 2% chance) and armory cabinets (3-5 spears, 3% chance). The name Ahab's Spear is a reference to the Captain of the same name in Moby Dick.

Mar 16, 2024 · The Riot Shotgun is a two-handed short-range medium-size firearm. It fires Shotgun Shells and Shotgun Rubber Shells, firing eight pellets spread randomly in a 15° arc; or, alternatively, it fires a single explosive projectile from a Explosive Slug. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but ... The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. It fires Harpoons at a high velocity. It is an upgrade over the Harpoon Gun as it has a 1.7x damage multiplier, but has to have a charged battery in order to shoot. The Harpoon Coil-Rifle is effective both on board of the submarine and underwater.Description. The Revolver is a one-handed long-range small-size firearm. It is most useful for incapacitating or killing rogue crew members or smaller Creatures (such as Husks, or Crawlers), as it won't be very effective against larger sea creatures.Of note is that all types of Revolver ammunition possess some level of armor penetration, making the Revolver …The Turret Hardpoint can be upgraded at an outpost to have a turret. This will convert the hardpoint and connected loader to the selected weapon, and the periscope base will become a regular periscope. It can be used for making custom submarines that start with optional hardpoints. When placed in the editor, it should be linked with a …The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. It fires Harpoons at a high velocity. It is an upgrade over the Harpoon Gun as … See moreHarpoon Gun; Harpoon Coil-Rifle; Grenade Launcher; Flamer; Prototype Steam Cannon; Arc Emitter; Scrap Cannon; Syringe Gun; Advanced Syringe Gun; Stun …Jun 11, 2023 · From Official Barotrauma Wiki. Jump to ... Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. ... +10% Affliction Strength Attack Speed: 0.571 ... Jun 11, 2021 · Sadly, the harpoon gun has "just" 6 harpoons with 30dmg vs 100 health of the husk. So with multiple husks, and/or a tad of hectic, bad aim youre pretty soon on the pointy end of the stick... The SMG is significantly more suitable in such situations. Even dual revolvers... Hm, we should probably suggest to stock up the harpoon gun to 8 harpoons. Fulgurium Stun Gun Darts are a special type of ammunition for the Stun Gun. As opposed to the standard Stun Gun Darts, they stun the target instantly for a long time, instead of progressively stunning them over time. Function. They cause minor amounts of Lacerations and a high amount of Stun, which can stack by applying more darts to the target.

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Turrets are ranged submarine weapons that fire ammunition. These are typically controlled with a periscope. Fires 3 lasers in a fixed spread. Bolts can pierce through a limb and hit a second limb or a second target, effectively doing double damage. Fires 1 bolt which explodes into 8 shrapnels in a 270° cone. Fires 1 bolt which explodes into 5 ...She is an outlier, but she couldn't care less. She is an outlier, but she couldn’t care less. Sara Bahai is a single, 40-year-old woman who works as a taxi driver in conservative A...In Barotrauma you're a submarine crew member beneath the ice of Jupiter's moon. Flee or fight alien lifeforms, explore a strange new world, command your crew, and craft equipment in a tense 2d co-op experience. ... Honorable mention to the harpoon coil-rifle with explosive harpoons. That will fuck up ANYTHING in one magazine, tops, that isn't a ...Function. Electrical Discharge Coils are typically used to provide defense for a submarine's blind spots, or when creatures are close to/attacking the hull constantly and need to be shaken off. They emit an electrical shock when activated, stunning creatures for a short time and burning them. The shock only travels a limited length, but can ...The Coilgun Ammunition Box (Blanks) is a Traitor Item.. Description. The Coilgun Ammunition Box (Blanks) appears indistinguishable from regular Coilgun Ammunition Boxes.However the ammunition fired will be blanks. They are used in the Firing Blanks traitor event.Regalis11 / Barotrauma Public. Notifications Fork 385; Star 1.5k. Code; Issues 321; Pull requests 33; Discussions; Actions; Projects 0; Security; Insights New issue ... Harpoon Coil Rifle still using the old battery logic #10528. Closed 1 of 2 tasks. BiffW opened this issue Nov 24, 2022 · 2 comments ClosedNov 4, 2023 · Rifle Rounds are Rifle ammunition. Description. Rifle Rounds are the standard type of ammunition for the Rifle. They can only be crafted by a Security Officer with the Rifleman talent. Function. They cause high amounts of Gunshot Wounds and moderate amounts of Bleeding. Related Talents More than 5,000 guns. More than 5,000 guns—three 15-foot pyres of rifles and pistols—were set ablaze in a field on the outskirts of Nairobi this week. Kenya’s deputy president Will... ….

"An AK-47, a machine gun, is not a sporting weapon or needed for the defense of the home." In the wake of a deadly school shooting in Parkland, Florida on February 14, many US cons...Harpoon Therapeutics (HARP) stock is taking off on Monday following the release of updated results from its myeloma drug candidate. Harpoon Therapeutics just shared interim data fr...From Official Barotrauma Wiki. Jump to: navigation, search. Data is potentially outdated: Last updated for version 1.2.6.0 Last mentioned in changelog 1.4.4.1 The current game version is 1.4.5.0: This article is about handheld weapons. ... Harpoon Coil-Rifle: 0.571 6 Ahab's SpearStun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade ; Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel) Pulse Laser Fuel BoxDescription. Pulse Tri-Laser Fuel Boxes are a special type of ammo for the Pulse Laser. Their rounds split into 3 beams that are shot out evenly spaced in a 10° arc and explode on contact with a surface or creature. Their very high amount of damage makes them a perfect choice for fighting even the biggest threats Europa has to offer.The Coilgun is a stationary weapon in Barotrauma. It is composed of three installations: the Coilgun proper (which itself is made up of the base and barrel), the Periscope, and the Coilgun Loader. The Coilgun requires Ammunition Boxes, a Periscope and power to function. Ammunition Boxes have a distinctly shaped storage shelf to store spare boxes, and are loaded into Coilgun Loaders. Coilgun ...Stun Gun Dart ; Harpoon (Explosive - Physicorium) Ahab's Spear; 40mm Grenade ; Rifle Round; Assault Rifle Magazine; HMG Magazine; Defense Bot Ammunition Rounds; Depth Charge Shell (Decoy - Nuclear - Nuclear Decoy) Coilgun Ammo Box (Exploding - Physicorium - Piercing - Depleted Fuel) Pulse Laser Fuel BoxFrom Official Barotrauma Wiki. Jump to: navigation, search. Data is up-to-date: Last updated for version 1.2.6.0 ... Harpoon Gun Harpoon Coil-Rifle 1.7x Damage:The Dirty Bomb is a low-damage explosive that leaves a large zone of Radiation Sickness for a short time.. Usage. A Dirty Bomb can be placed and then be remotely detonated using a Detonator.. A Dirty Bomb can also be loaded inside Railgun shells.Description. The Scrap Cannon is a two-handed medium-range large weapon capable of shooting out metal shrapnels. It fires 16 shrapnels randomly spread in a 25° arc, this spread makes it effective only at very close ranges. Its ammunition is cheap and very effective at killing unarmored targets, although it is worthless against anything armored. Barotrauma harpoon coil rifle, The Ahab's Spear is a unique harpoon ammunition, variant of the Harpoon. Compared to the harpoon, it deals a lot more damage. There is a small chance of finding it in a wreck's cabinets (2-5 spears, 2% chance) and armory cabinets (3-5 spears, 3% chance). The name Ahab's Spear is a reference to the Captain of the same name in Moby Dick. , The Stun Baton is a Melee Weapon in Barotrauma.. Description. The Stun Baton is a one-handed melee weapon. It has a range of 1 meter, inflicts a bit of Blunt Force Trauma and provided it has a charged battery it also inflicts Incremental Stun which slows small Creatures or Humans, and finally Stuns them when it reaches over 90. Its a useful …, Description. The Harpoon Coil-Rifle is a two-handed long-range medium-sized weapon. It fires Harpoons at a high velocity. It is an upgrade over the Harpoon Gun as it has a 1.7x damage multiplier, but has to have a charged battery in order to shoot. The Harpoon Coil-Rifle is effective both on board of the submarine and underwater., May 26, 2023 ... Harpoons can... grab?! #barotrauma., More than 5,000 guns. More than 5,000 guns—three 15-foot pyres of rifles and pistols—were set ablaze in a field on the outskirts of Nairobi this week. Kenya’s deputy president Will..., Description. Depleted Fuel Coilgun Ammunition Boxes are a special type of ammo for the Coilgun and Double Coilgun. Their rounds apply Radiation Sickness on hit and have greatly increased armor penetration. Notably the Radiation Sickness is only applied if the targets' current Radiation Sickness is lower than 30%., From coils and coil packs to electronic ignitions and computers, the ignition system can be a mystery. How do you know whether a coil is causing the problems that you are experienc..., The Crowbar is a Tool in Barotrauma.. Description. The Crowbar is a two-handed tool which can be used as a Melee Weapon.It has a 1 meter range and deals a small amount of Blunt Force Trauma.It should usually be used as a last resort weapon, or for finishing off gravely injured creatures, unless playing as an Engineer with the Unstoppable Curiosity …, Harpoon Coil-Rifle. Decreased reload time. Does 20% more damage with fulgurium battery equipped. Revolver Depleted-Fuel Round. ... Yes, but I'm losing interest in Barotrauma itself. Shadowboss Sep 2, 2023 @ 2:06pm Can you make a separate mod with just the rechargeable alien power cells Biff_W ..., Jul 14, 2023 · The Rapid Fissile Accelerator is a two-handed long-range large-size weapon. When the trigger is held, the weapon will charge up and then fire a beam after a delay of 0.75 seconds, using various Fuel Rods as ammunition. The Rapid Fissile Accelerator is incredibly precise and powerful, capable of reasonably dealing with anything the size of a ... , This is similar between all creatures. The Security Officer's left tree lets you do great amount of damage with harpoons, specially after increasing quality. With Slayer/Spec-Ops and …, Description. The Coilgun Ammunition Box (Blanks) appears indistinguishable from regular Coilgun Ammunition Boxes. However the ammunition fired will be blanks. They are used in the Firing Blanks traitor event., From Official Barotrauma Wiki. Jump to ... Harpoon Gun Launches harpoons, explosive harpoons, and alien harpoons. ... +10% Affliction Strength Attack Speed: 0.571 ..., The Riot Shotgun is a two-handed short-range medium-size firearm. It fires Shotgun Shells and Shotgun Rubber Shells, firing eight pellets spread randomly in a 15° arc; or, alternatively, it fires a single explosive projectile from a Explosive Slug. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but ..., An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities. Statistics Quality Bonuses +10% Affliction Strength Damage Modifier: 1.7x Attack Speed: 0.571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Power Supply Battery Cell (12 Shots) Fulgurium Battery ..., Description. Exploding Ammunition Boxes are a special type of ammo for the Coilgun and Double Coilgun. Unlike regular Coilgun Ammunition Boxes, expended rounds explode on contact with a surface or creature. Their high amount of damage combined with a big explosion area makes them a favorable choice for fighting any but the biggest threat., More than 5,000 guns. More than 5,000 guns—three 15-foot pyres of rifles and pistols—were set ablaze in a field on the outskirts of Nairobi this week. Kenya’s deputy president Will..., In practice, the harpoon coil-rifle is ok. The charge-up hurts though, both for ambushes and when you're getting attacked. The higher damage makes up for that to a degree, especially with the spec-ops talent (double …, GPU: NVIDIA GeForce GTX 1080 TiCPU: 12th Gen Intel(R) Core(TM) i5-12600KMemory: 16 GB RAM (15.79 GB RAM usable)Current resolution: 1920 x 1080, 120HzOperatin..., An ignition coil is actually two coils of wire wrapped around an iron core. The primary coil is made of heavy wire and is connected to two terminals on the top of the coil. The sec..., Personal: it depends. The axe is great vs fractals, and good against most creatures. Harpoons are best vs husk and thalamus, and also good against most creatures. The auto shotgun clears outposts very nicely, and I suspect it would be useful for boarding pirate subs. SMGs are a great general-purpose weapon. 8. , Electrical Discharge Coils are typically used to provide defense for a submarine's blind spots, or when creatures are close to/attacking the hull constantly and need to be shaken off. They emit an electrical shock when activated, stunning creatures for a short time and burning them. The shock only travels a limited length, but can travel ... , There are 4 types of Flak Cannon ammunition: Spreader: Base ammo. Useful against swarms due to the wide spread damaging many creatures in a big area. Focused: Has a tighter spread for focusing far-away enemies or tight groups. Physicorium: Has a medium spread and high damage, good against most targets at any range., The Autoshotgun is a two-handed short-range large-size firearm. It fires Shotgun Shells or Shotgun Rubber Shell loaded with eight pellets spread randomly in a 15° or, alternatively, one bullet from an Explosive Slug. Shotgun Shells deal larger amounts of damage at close range, where more pellets may hit, but individual pellets deal the same ..., Stun Gun Darts are Stun Gun ammunition.. Description. Stun Gun Darts are the standard type of ammunition for the Stun Gun. They stun the target, after a delay. Function. They cause minor amounts of Lacerations and apply Progressive Stun which progressively stuns the target over 10 seconds, which is speeded up by applying more darts to the target. , Usage. This item is thrown much like grenades, but instead of exploding on impact, it instead deals minor damage to whatever it hits. It can only be crafted by a Traitor during the Deepdiver Ducks event. v·d·e·h. Traitor Items. Harmless., The Coilgun is a stationary weapon in Barotrauma. It is composed of three installations: the Coilgun proper (which itself is made up of the base and barrel), the Periscope, and the Coilgun Loader. The Coilgun requires Ammunition Boxes, a Periscope and power to function. Ammunition Boxes have a distinctly shaped storage shelf to store spare boxes, and are loaded into Coilgun Loaders. Coilgun ..., The Advanced Syringe Gun is a two-handed long-range small-size medical weapon. It is an upgrade over the regular Syringe Gun, and just like it is capable of administering some Medical Items to crew members at a range but has double the magazine capacity and a built-in Health Scanner HUD. While it can be used beneficially, for instance injecting ..., May 10, 2023 · An advanced harpoon gun, powered by an energy source to launch harpoons at high velocities. Statistics Quality Bonuses +10% Affliction Strength Damage Modifier: 1.7x Attack Speed: 0.571 Ammunition Harpoon Explosive Harpoon Physicorium Harpoon Ahab's Spear: Ammo Capacity: 6 Ammo Max Stack: 6 Power Supply Battery Cell (12 Shots) Fulgurium Battery ... , The Ancient Weapon is held with both hands and must be loaded with Alien Power Cells to be used. As with all weapons and tools, using it is done by holding the Right-click to take aim, then by Left-clicking to shoot/use. When in use, the weapon will fire a medium range beam, dealing Burn damage, high structure damage, and extreme recoil., Regalis11 / Barotrauma Public. Notifications Fork 385; Star 1.5k. Code; Issues 321; Pull requests 33; Discussions; Actions; Projects 0; Security; Insights New issue ... Harpoon Coil Rifle still using the old battery logic #10528. Closed 1 of 2 tasks. BiffW opened this issue Nov 24, 2022 · 2 comments Closed, This is similar between all creatures. The Security Officer's left tree lets you do great amount of damage with harpoons, specially after increasing quality. With Slayer/Spec-Ops and …, Personal: it depends. The axe is great vs fractals, and good against most creatures. Harpoons are best vs husk and thalamus, and also good against most creatures. The auto shotgun clears outposts very nicely, and I suspect it would be useful for boarding pirate subs. SMGs are a great general-purpose weapon. 8.