Dual wield rapier bg3

key gear: you will need a weapon that scales off of cha (like the infernal rapier) so you can have dual cha weapons. or another option is to triple class and lessen fighter. a fighter 2, devotion paladin 5, bladelock 5 would give you sacred weapon. so you activate sacred weapon on your non-pact weapon so that both now attack based on cha. and ...

Dual wield rapier bg3. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! ... Since the rapier is a finesse weapon, it's a good idea to go dexterity instead of strenght btw. ... (dual wielding Astarion) for ...

I am playing pure Rogue, do I have to dual wield or can I go single rapier or elven weaponry katana? I don't like dual wielding in BG3 really I am playing Thief. ... BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather ...

Not in BG3, here is why. Rage forces strength bonuses only. So if you have a Barbarian with a strength of 12 (+1) and a Dexterity of 20 (+5) using say dual short swords. Sadly this is what you get while raging, 1d6 +1 (str) + 2 (rage) for 1d6+3 damage. You loose everything by raging damage wise just to gain resistance on physical attacks.Before LVL 4 you are probably better off using a weapon or weapon and shield. Post LVL 4 I would argue for GWM with versatile weapons for Dex monks or Tavern brawler fists for strength monks. At level 6 the gap between open hand monk fists and weapons narrows and the GWM penalty probably changes the math. 5.TJKbird. •. Dual wielding is absolutely viable and at times can be stronger than 2H. I would argue before level 5 a Dual Wield Paladin will be stronger than a 2H as you aren't going to have GWM to skyrocket your damage while dual wielding gets you an extra attack even if you don't have Two-Weapon fighting style.Originally posted by Aksolotli: Originally posted by Blood of Kerensky: Step 1: Pick a class that has two weapon fighting. Step 2: Fight with two weapons. My main Fighter can push out 120 damage with Haste and Action Surge in level 8 with Great Weapon. My second Fighter with Dual Wield can do only 60 damage with Haste and Action surge.The Paladin is considered the strongest class and subclass in Baldur’s Gate 3. It offers high damage output, survivability, and versatility. Paladins can access various weapons and armor types, allowing for diverse playstyles. The combination of Extra Attack and Divine Smite results in exceptional raw damage potential.Can't Dual Wield is a Weapon Property in Baldur's Gate 3. Can't Dual Wield prevents players from wielding the featured weapon alongside another one.Weapon Properties grant different weapon types, diverse features that are intrinsic to that specific weapon type.. Can't Dual Wield Information. Can't be dual wielded with another weapon . Weapon types that have Can't Dual WieldA character's class in Baldur's Gate 3 is one of their primary defining features. Each class represents a different calling, and each offers a number of unique abilities, powers, and skills that influence how that character is able to interact with the world. Classes determine most of a character's abilities - both in and out of combat.Go hunter for colossus slayer and hunter's mark, 1d8+1d6 (8avg dmg) damage on each attack. You get to attack 4 times a turn without haste and 6 time with haste. Get two weapon fighting, get dual wielder feat then max dex. With duel wield rapier each attack is 1d8+5+1d8+1d6 = 17.5avg. 4 attack without haste -> 70 +2d6 sneak -> 77.

Rapiers are not light, so you need dual wielder feat to dual wield rapiers. The build is very feat hungry. I feel 3 would be the functional minimum. Dual wielder, savage attacker and one ASI bump. Fighter 6 is good in that it gives you 2 feats, then thieft 4 for another feat and additional bonus action.Fighting Style - good synergy here. Dueling works great for sword and board. But two weapon fighting has interesting potential. Use your bonus action to make offhand attacks with a pact bound while using your action to cast spells, or dual wield a pact bound weapon and the infernal rapier.https://bg3.wiki/wiki/Armour_of_Agilityhttps://bg3.wiki/wiki/Yuan-Ti_Scale_Mailhttps://bg3.wiki/wiki/Boots_of_Stridinghttps://bg3.wiki/wiki/Gloves_of_Dexteri...Rogues. Mobile - Allows you to reposition better after an attack (Rogues are not tanks). You should be going in for your attack rotation and retreating whenever possible. Dual Wielder - Boosts your AC and damage by allowing dual wielding with weapons that have a better damage die like Rapiers. Multiclassing.However, in BG3, I don't think it is such a big difference. If you want a dual wielding melee character, you should build a dual wielding character. Overall, a well-built two-hander will out-damage a dual wielder, while keeping the BA free. However, dual wielding is viable for certain builds (particularly Dex builds), and you will not have an ...Yeah but there's a more of a question on what weapon to use in 3.5, a rapier might be the best finesse weapon but, it isn't light so you can't dial wield with them so maybe 2 short swords is better, or maybe you can't use martial weapons so the best you have is a dagger with a d4 dmg but 19-20 crit Range and it can be thrown giving options in combat unavailable to the short sword, also ...Daggers vs Shortsword. Hello there, total DnD noob here! I've been playing BG3 for the last couple of days, starting new playthrough every 3-4 hours because I'm an indecisive idiot, and I'm currently trying a dual wielding rogue character. Is there any reason to use daggers at all, when also having proficiency with martial weapons, enabling me ...

The Rapier doesn’t have the “light” tag, so, you can’t. The answer to your "why" question is that it's not allowed by the 5e D&D rules. In the tabletop game, in order to dual wield, both weapons need to have the "light" property, not just the weapon in your offhand. So even though the dagger is "light", because the rapier is not, you ...Open console and use command "reset" (press enter before and after typing). Check that everything related to the mod is gone (DW abilities/passives). Save. Uninstall mod. Done. Dual wielding with support for extra attacks on both hands. Separate off-hand extra attacks. Convenient/smart behavior.Shortswords are Light, Finesse, Martial Weapons in BG3 that can be one-handed, dealing 1-6 Damage without enchantments. They have a range of 1.5m, and they deal Piercing Damage, though some special Shortswords also deal another type of Damage as well. The exception to this is the Practice Sword that deals 1-4 Bludgeoning damage instead.Yes, a rogue can dual wield a rapier and a dagger in Baldur’s Gate 3. What are double daggers called? Double daggers are commonly referred to as parrying daggers. What is the benefit of dual-wielding in bg3? The benefit of dual-wielding in Baldur’s Gate 3 is that it allows for increased damage output by attacking with both weapons on a ...Hiding is good, dex helps with that. AC is good too, and dex helps with that unless you're wearing heavy armor. The advantages of dex are many, especially since they're potentiated ny your proficiency bonus. Dex is a lot stronger. It's usually better to stack what you're good at rather than spread yourself thin. 3.

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Two-Weapon Fighting. When you make an attack with your off-hand weapon, you can add your Ability Modifier to the damage of the attack. Two-Weapon Fighting is a Class Passive in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.The best weapons for the Warlock class in Baldur’s Gate 3 are the Markoheshkir quarterstaff, Bloodthirst dagger, and Duellist’s Prerogative Rapier. The Markoheshkir quarterstaff is a perfect fit for a spellcasting Warlock who wants to converse spell slots using the Arcane Battery feature. While the Bloodthirst dagger is a great …Rapier. You need a free hand for material casting without the war caster feat, and dual wielding's extra damage and benefits are negligible compared to bonus action spells. Unless you have the fighting style, which needs a feat or at least 1 level dip. I view dual wielding as a back up for bladesingers.Both weapons have to light to dual wield. Drop a feat into Dual Wielder to allow this rule to be broken, then you can DW rapiers to your hearts content. 5e wanted Rapier to be a one handed fencer style while scimitars or short swords were the goto for finesse dual wielding.The Rapier doesn't have the "light" tag, so, you can't. The answer to your "why" question is that it's not allowed by the 5e D&D rules. In the tabletop game, in order to dual wield, both weapons need to have the "light" property, not just the weapon in your offhand. So even though the dagger is "light", because the rapier is not, you ...Yeah dual-wielding is a bit of a downer in this game as all you get is an extra attack with your bonus action, which of course shuts down all the other things you could have done with that bonus action. Most of your attacks are going to be with whatever's in your main-hand along with weapon actions. However, there are some cool buffs and ...

This is on Clubs, Daggers, Handaxes, Hand Crossbows, Light Hammers, Scimitars, Shortswords, and Sickles. By default, with no Feats, you can only dual wield if BOTH weapons are Light. Taking the Dual Wielder Feat will allow you to dual wield weapons that are not Light, as well as a +1 AC while you are holding two weapons.BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! ... i've beaten a game with a dual wielding rapier rogue and almost done so with a gith greatsword rogue. They hit hard, but their ...A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!Yeah dual-wielding is a bit of a downer in this game as all you get is an extra attack with your bonus action, which of course shuts down all the other things you could have done with that bonus action. Most of your attacks are going to be with whatever's in your main-hand along with weapon actions. However, there are some cool buffs and ...Sword of Screams. Sword of Screams is an uncommon Rapier that deals an additional 1d4 Psychic damage. A blade of flawless craft. As it parts the air, you fancy you can hear a faint, whispering shriek...HI all! As I settle back in to doing my regular content, I wanted to share a personal build of mine that I have been enjoying quite a lot. It combines two of...There's also "Dual Wielding" which allows you dual-wield one-handed weapons that aren't light (like two Longswords). This is a feat you can get at level 4/8/6(Fighter)/12. ... BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ...Thief 3 can give you extra bonus actions but I would only consider this if you dual wield rapiers (will make legendary one meh then) or like warpriest 1 dip for 3 extra bonus action attacks. Sneak dice as 2d6 is a nice extra again Feats - savage attacker is the single best rapier damage feat in the game for how many dice you can get.Sneak attack currently only works with weapons that are Finesse, such as daggers, short swords, scimitars and rapiers. The dual wielder feat benefits from both strenght based weapons (like longswords) and dexterity based weapons (like the ones I previously mentioned) but for rogues it is best used with rapiers since they are the most damaging Finesse weapons (doing 1d8 damage) and are able to ...Not in BG3, here is why. Rage forces strength bonuses only. So if you have a Barbarian with a strength of 12 (+1) and a Dexterity of 20 (+5) using say dual short swords. Sadly this is what you get while raging, 1d6 +1 (str) + 2 (rage) for 1d6+3 damage. You loose everything by raging damage wise just to gain resistance on physical attacks.

Sep 8, 2022 ... ... Rapier 03:58 Offhand FROST Weapon 05 ... You rock! The Best TOXIC BUILD: Bleed + Rot + Poison + Frost ALL IN ONE! With Dual Wield & Shield Pokes( ...

LeeroyTC. • 4 mo. ago. Rogue is one of the few classes that absolutely needs to multiclass to be competitive because rogue doesn't get extra attack through its own level progression. Picking up 5 levels in ranger or 6 levels in bard makes dual wielding rogue a lot stronger. Monk, barbarian, fight, and paladin also get this at level 5, but ...It doesn't mean you can't dual wield effectively, and it doesn't negate the benefits of having an extra chance to hit your target and get an emergency Smite off per round. The biggest thing you give up from dual wielding is the +2 AC from a shield, but personally when I have a Dex character I like to lean into it a bit.Fighting with two weapons gives players a chance to make an extra attack each round. Two weapon fighting can be great depending on the situation. For some characters, dual wielding will offer a chance to routinely deal extra damage. Especially at lower levels, two weapon fighting can give players an advantage in combat.Fighter Lvl 1. Ranger Lvl 2. Two-Weapon Fighting Style is a Class Passive in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.A community all about Baldur's Gate III, the role-playing video game by Larian Studios. BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth!Details. Rapiers. Rarity: Very Rare. Enchantment: + 2. One-Handed. Finesse. Dippable. Melee: 1.5 m / 5 ft. Weight: 0.9 kg / 1.8 lb. Price: 960 gp. UID. UUID. Special. The holder …Not a rapier. The weapon must be a "light weapon". This includes daggers and short swords and I think a few other weapons. But rapiers can't be dual wielded without taking a feat. #3. Targaryen22 Aug 14, 2023 @ 3:53am. Originally posted by Dera: Not a rapier. The weapon must be a "light weapon".1 Rapier or 2 shortswords. The shortswords do more damage but take up your bonus action. So it depends on how much you want to use hide, dash and disengage. I am wielding 2 daggers, with a chance to rupture you enemy which helps if it moves. Honestly stealth archery is insanely op in this if you just want damage.

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Yeah but there's a more of a question on what weapon to use in 3.5, a rapier might be the best finesse weapon but, it isn't light so you can't dial wield with them so maybe 2 short swords is better, or maybe you can't use martial weapons so the best you have is a dagger with a d4 dmg but 19-20 crit Range and it can be thrown giving options in combat unavailable to the short sword, also ...ANA flight NH985 suffered a dual engine failure when it touched down at Osaka Itami (ITM) on Jan. 17. A simultaneous dual engine failure on modern twin engine commercial airliners ...How To Dual Wield in Baldur’s Gate 3. First, open your character’s inventory by pressing I on your keyboard. Next, pay attention to the Melee cells to the left of your character icon. If you can already Dual Wield, you will see two empty slots. Place two Light weapons of your choice in these slots."The bonus action attacks are only available with dual wielding, meaning unless you burn a feat you also don't get ability score damage with them - so they're only d6 at best." Hand crossbows can be dual wielded and they add stat damage to the bonus action attacks currently. "I don't know where you're getting 6d6 AOE for a ranger.A PC with Dual Wielder (depending if they are DEX or STR based) can then wield ANY weapon they are proficient with in each hand. A DEX Rogue or Ranger could wield 2 Rapiers or a STR based Fighter or Ranger would potential wield 2 Battleaxes or Longswords. This is the RAW in D&D and this is how it should be in BG3. Please FIX IT …Rapier +2. Rapier +2 is a rare, moderately enchanted (+2) variant of the Rapiers family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. The thin edge of this sword seems to blur and become nigh imperceptible with even the slightest movement.Dual wielding isn't the most optimal fighting style, but it does have some perks like killing one enemy and still having an attack left over for a new enemy. ... BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather ...Shortswords in Baldur's Gate 3 are one-handed melee weapons that deal Piercing damage and can also be dual-wielded. Characters must have Martial Proficiency to use Shortswords but can use either ...BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. ... (d6 vs d8 of rapier/longsword is only 1 damage average difference), and maxing dex will improve your AC for survivability, initiative so you act earlier in combat, and ...Welcome to my comprehensive build guide on a Fighter/Rogue multiclass dual wield build I like to call The Bladedancer. I really hope you enjoy this build gui...Anyways, underneath your Attack icons you'll see a tiny slider that says "one handed" on the left and "dual wield" on the right. If you click the slider it will move over to the "one handed" side. Now you will only attack with your main hand weapon when you attack, and can then opt to use your bonus action for something else or to even off hand ... ….

Duelling. When you are wielding a melee weapon that is not Two-Handed or Versatile in one hand, and no weapon in the other, you deal an additional 2 damage with that weapon. Duelling is a Class Passive in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level.The source speaks about Rapier + Crossbow, but you can substitute the rapier for another hand crossbow for the same effect. Source: ... But dual wielding hand crossbows, with crossbow expert, and sharpshooter on a fighter is one of the most OP builds you can make in 5e.In this Baldur's Gate 3 guide, we take a look at an insane dual wield fighter build that you can use for any character. This build does consistently high dam...Open console and use command "reset" (press enter before and after typing). Check that everything related to the mod is gone (DW abilities/passives). Save. Uninstall mod. Done. Dual wielding with support for extra attacks on both hands. Separate off-hand extra attacks. Convenient/smart behavior.Rapier is a mundane, nonmagical variant of the Rapiers family of weapons. It is a martial melee weapon wielded in one hand. As a finesse weapon, it can benefit from the …No dual-wielding longswords or rapiers, for example. #2. #Orbax Oct 8, 2020 @ 2:17pm. When dual wielding you dont get disadvantage, you just dont add your modifier to the damage from the offhand. The feat for it allows you to do so as well as gain access to not-light finesse weapons e.g., rapiers. #3. Captain Weegee Oct 8, 2020 @ 2:25pm.DEX build will be better when you use Range. Your range attacks get +attack and +dmg from your dex mod, so a STR build with 14 dex will be getting +2/+2, whereas a DEX build with DEX ASI will be getting +4/+4. 2.) STR build will be better in Melee, for several reasons. Not least of which being using a 2-hander is an option, but even moreso will ...Nov 26, 2023 · Open console and use command "reset" (press enter before and after typing). Check that everything related to the mod is gone (DW abilities/passives). Save. Uninstall mod. Done. Dual wielding with support for extra attacks on both hands. Separate off-hand extra attacks. Convenient/smart behavior. Dual wield rapier bg3, Two-Weapon Fighting. When you make an attack with your off-hand weapon, you can add your Ability Modifier to the damage of the attack. Two-Weapon Fighting is a Class Passive in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level., Dual Wield feat is more suited to strength martials who took Two Weapon Fighting style so they can have two heavier weapons like longswords. Although the +1 armour is always nice and dual rapiers are good. Sussur dagger is a good off hand weapon for Astarion, he can dual dash to the other end of the battlefield and silence a pesky mage., Piercing. Weapon Type. Dagger. Effect. The Pain Maiden's Blessing: After a successful attack with this dager, the wielder receives a +1d4 bonus to Attack Rolls and Saving Throws unil the end of their next turn. Unlockable Skills/Spells. ・ Piercing Strike. ・ Blood Sacrifice. Weapon Traits., You cant use dual rapiers anymore , unless you use the Dual Wielder feat at level 4. Rogue is generally seen as the better class in general and having more attacks is always good for them. Drow Rogue thief. Battlemaster fighter is another option to consider., Learn how to build a true CRIT King Melee Dual Wield character with the highest CRIT% possible, insane Initiative, multiple Attacks/Turn and even amazing tan..., Rough math: Two weapon fighting: 2d6 + modx2 = 7 + modx2 (could be 2d8 if getting the feat, and could add 2d6 from hex or hunters mark), this will likely be 13 damage (+3 modifier), upgraded to 15 with dual wielder (and +1 ac), add 7 for hex or hunters mark - that's for action and bonus action. Sword/shield:, Short swords are, so they can be dual wielded by default. Longswords are versatile, and can be used as 1 handed or 2 handed, so that may be why it is listed as 2 handed. Longswords are versatile. You can use them as a 1 handed weapon or a 2 handed weapon. I believe you need a feat to dual wield certain weapons, like the rapier and longsword. , The justiciar scimitar + undermountain king knife are basically made for the shadow monk/rogue imo. It's stupidly strong and nobody is talking about it because it's not a very „meta" build at all. It is still super fun and rewarding to play imo, going invisible each turn, teleporting around with bonus actions and attacking with advantage., Rapier. Common. 1~8 Damage. Rapier is one of the Martial Melee Weapons in Baldur's Gate 3. In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it., In bg3 heavy armor doesn't slow you down or does anything bad at all, but it looks pretty bulky and since immersion is the most important factor I will not go into heavy armor dual wielding dexterity fighter which is probably the most straight forward dual wielder in the game (it would be totally possible to use heavy armor with a fighter dip ..., These magical weapons are the best BG3 has to offer in Act 1: ... (Rapier that deals 5-15 piercing and psychic damage) ... Can't Dual Wield., Phalar Aluve is a rare +1 Longsword that can be made to Sing or Shriek, granting nearby allies or enemies a bonus to Attack Rolls or damage or damage rolls, depending on the choice. The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'., Nov 7, 2023 · Dual-wielding in Baldur's Gate 3 is done by following these steps: Go into your character's inventory. Equip two weapons with the " Light " property in both melee weapon slots. Press " R " or the ... , Adamantine Longsword is one of the Martial Versatile Weapons in Baldur's Gate 3.In BG3, each type of weapon has different ranges, damages, and other features (Finesse, Versatile, Dippable, etc). Characters need to master certain Proficiency before using a weapon, and sometimes gain a special Actions while holding it.. Though heavy, this longsword swings effortlessly in your hand - ready to ..., Infernal Rapier. The Infernal Rapier is a very rare rapier and a possible reward for following Wyll 's companion quest. It raises your Spell Save DC and, unlike other rapiers, uses your Spellcasting Modifier for Attack Rolls and Damage Rolls instead of Strength or Dexterity. Imagine the soul as a blade. A good one, carefully looked after., Yeah but there's a more of a question on what weapon to use in 3.5, a rapier might be the best finesse weapon but, it isn't light so you can't dial wield with them so maybe 2 short swords is better, or maybe you can't use martial weapons so the best you have is a dagger with a d4 dmg but 19-20 crit Range and it can be thrown giving options in combat unavailable to the short sword, also ..., Dual-wielding in Baldur’s Gate 3 is done by following these steps: Go into your character’s inventory by pressing i. Equip two weapons with the “Light” property in both melee weapon slots. Press “R” or the little UI button marked above, right between melee and ranged options, to toggle Dual-Wielding on/off. Can you dual wield staffs … Can you …, Dual-wield is not usually good in 5e but bg3 has some really powerfull items that help a lot like the sword of the undermountain king + bloodthirst dagger where their enchantments benefit both weapons so you get to crit on 18-20 , +1 AC, retaliation attacks with advantage, and reroll 1s and 2s on all damage dice which is amazing for divine smite., BG3 is the third main game in the Baldur's Gate series. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. Gather your party and venture forth! ... Don't sleep on dual-wielding quarterstaves as a caster. Makes a great feat pick if you don't have anything more to take., Two-Weapon Fighting. When you make an attack with your off-hand weapon, you can add your Ability Modifier to the damage of the attack. Two-Weapon Fighting is a Class Passive in Baldur's Gate 3. Features provide unique abilities or effects and can be acquired depending on the Character's Race, Class and level., How pilots prepare to handle a dual engine failure. As a pilot, a dual engine failure is something that you will probably never experience in your entire career. Yet, last week in ..., Dual Wielder. You can use Two-Weapon Fighting even if your weapons aren't Light, and you gain a +1 bonus to Armour Class while wielding a melee weapon in each hand. You cannot dual-wield Heavy weapons. Dual Wielder is a Feats in Baldur's Gate 3. Feats are special talents or expertises that provide special capabilities to …, Dual-Wield Wyll: Spellsparkler and Infernal Rapier? Build Help. Infernal Rapier adds "The affected entity adds it's Spellcasting Ability Modifier to its attack rolls." Plus, a "+1 to Spell Save DC." I'm still new to BG3, but wouldn't these two make for an insane boost to Wyll's Eldritch Blast? Or am I conflating "Spellcasting" with "Cantrips ..., These magical weapons are the best BG3 has to offer in Act 1: ... (Rapier that deals 5-15 piercing and psychic damage) ... Can't Dual Wield., Finally you can use your item interaction to pickup the Rapier. You're now back to having both a Rapier and a loaded Hand Crossbow in hand. (Rapier back in hand) You will obviously look very silly doing so. A DM could at their discretion dispense you from having to go through this sequence every turn by allowing you to stow your Rapier away in ..., Trickytickler. • 2 mo. ago • Edited 2 mo. ago. Dual wield builds arent really considered bad, but they are more often than not, less optimal than two handers, feat dependant, stat hungry and gear dependant where other builds usually work better with less. Dual wield ranged xbows is considered better than longbow by many., However, dual wielding non-light weapons allows Finesse characters to dual wield Rapiers (2d8) which do more damage, especially for those without the dual …, Normally you can only use light weapons to dual wield. The best ones you'll get are 1d6 Scimitar/Shortsword (Finesse so Strength/Dex) or 1d6 Handaxes (Strength). With the feat, you can move up to 1d8 weapons like Longsword and Rapier (but if you took +2 to dex you get the same damage bonus). , It's arguably not worth it on a dual wielding frontliner. An ASI into your casting stat is going out perform it almost every time as will Warcaster or Resilient Constitution for Concentration checks. Basically you're probably spending a feat for +1 to spell casting DC/attacks at best. Which you can do with +2 to your casting stat and that ..., How to Dual-Wield Weapons in Baldur’s Gate 3 (BG3) If you don’t have the dual-wielder feat, you’ll have to use weapons with the light trait to dual-wield them . When you hover over your equipment, you’ll find attributes like thrown, finesse, and one- or two-handed, with light among the options., 2D6=7 basic from sword plus a further 1.3 from great weapon fighting = average 8.3. +3 from strength. +1 from a magic weapon. total great weapon fighting = 12.3. Dual wield. each sword = 1D6 = 3.5 + 1 from magic weapon +3 from str/dex bonus =7.5. Feat used up to get +3 bonus from the second weapon to match gwf feat., Jul 31, 2023 · Non-thief Rogues love rapiers. Big one-handed damage, bonus action free for hiding/disengaging etc. For an actual warrior class, it would be pretty restricting. There's not much purpose in having a hand free like that for a warrior, you'd always be better off with a shield, two-hander, or dual-wielding. #4. , A Dex-based Sword-And-Board OoA Paladin is perfectly viable in the game - however you don't start with a Rapier as a Paladin. You have to kill some of the (evil but friendly) npcs in the opening area if you want a shortsword or rapier during the tutorial.